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WEBGL L-Systems Generator

Presets:
Rules:
A→
B→
C→
D→
E→

Scale:

Limits:
Depth:
Segments:

Angles:
Min:
Max:
Velocity:
Rotation (Y):

Growth:
Speed:

Rules Symbols:

L : Draw a segment, and moves the 'graphic turtle' along Y axis.
F : Draw a cubes, and moves the 'graphic turtle' along Y axis.
+ / - : Rotation around Z Axis
S / s : Increase / Decrease segment size
[ : Store current context (position, size, height)
] : Retore context (position, size, height)

Stephane Sikora, 2015